This adventure has it all, pig-stealing mist-men, bizarre cults, castle raids, freakishly huge trees, ooze out the wazoo, and tons and tons of PC death in pure DCC RPG style. The best part though is that there are so many plot hooks and side adventure ideas a lazy GM could spawn off all kinds of setting-defining threads.
Remember, the Funnel is your Friend
No comments:
Post a Comment